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020 _a9781439869772 (ebook : PDF)
040 _aFlBoTFG
_cFlBoTFG
090 _aQA76.76.C672
_bG3588 2011
092 _a794.81526
_bG192
245 0 0 _aGame engine gems
_h[electronic resource] /
_cedited by Eric Lengyel.
260 _aSudbury, Mass. :
_bJones and Bartlett Publishers,
_cc2011-
300 _a v. :
_bill. (some col.), ports. (some col.).
504 _aIncludes bibliographical references and index.
505 1 _a -- v. 2, pt. 1. Graphics and and rendering -- v. 2, pt. 2. Game engine design -- v. 2, pt. 3. Systems programming
530 _aAlso available in print edition.
538 _aMode of access: World Wide Web.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer graphics.
655 7 _aElectronic books.
_2lcsh
700 1 _aLengyel, Eric.
776 1 _z9780763778880 (cloth)
_z0763778885 (cloth)
_z9781568814377
856 4 0 _uhttp://marc.crcnetbase.com/isbn/9781439869772
_qapplication/PDF
_zDistributed by publisher. Purchase or institutional license may be required for access.
999 _c15180
_d15180