Real-time rendering [electronic resource] / Tomas Akenine-M�oller, Eric Haines, Naty Hoffm
By: M�oller, Tomas.
Contributor(s): Haines, Eric | Hoffman, Na.
Material type: BookPublisher: Wellesley, Mass. : A.K. Peters, c20Edition: 3rd.Description: xviii, 1027 p. : ill. (some col.ISBN: 9781439865293 (ebook : PDF).Subject(s): Computer graphi | Real-time data processiGenre/Form: Electronic books.Additional physical formats: No title; No titleOnline resources: Distributed by publisher. Purchase or institutional license may be required for acce Also available in print editiIncludes bibliographical references (p. 921-1002) and ind
1. Introduction -- 2. The graphics rendering pipeline -- 3. The graphics processing unit -- 4. Transforms -- 5. Visual appearance -- 6. Texturing -- 7. Advanced shading -- 8. Area and environmental lighting -- 9. Global illumination -- 10. Image-based effects -- 11. Non-photorealistic rendering -- 12. Polygonal techniques -- 13. Curves and curved surfaces -- 14. Acceleration algorithms -- 15. Pipeline optimization -- 16. Intersection test methods -- 17. Collision detection -- 18. Graphics hardware -- 19. The futu
Also available in print editi
Mode of access: World Wide W
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